ars_top.jpg

AlphaRay Shader Tutorial Part.1
The list of the preset style of the AlphaRay Shader.

Before we explain how to use the AlphaRay Shader, please look the preset style of the AlphaRay Shader.

ars_preset_01.jpg
ars_preset_02.jpg
ars_preset_03.jpg
ars_preset_04.jpg

============================================
[ BABY UNIVERSE Plug-in software ]

User community BU-SER Net >>
URL [ http://www.baby-universe.co.jp/en/support/busernet/ ]
BABY UNIVERSE, Inc. Plug-in >>
URL [ http://www.baby-universe.co.jp/en/plug-in/ ]

For more question, please fill out the inquiry form. >>
URL [ http://www.baby-universe.co.jp/en/support/contact/ ]
============================================

posted by administrator (February 10, 2010 12:00 PM) | | Comment(0) | Track Back(0)

ars_top.jpg

AlphaRay Shader
Adobe Photoshop Plug-in Tutorial.

ars_pakege.jpg

[ AlphaRay Shader ]
~ What can AlphaRay Shader express ~

The image shown below is made by AlphaRay Shader using preset style.

=======================================

For example, if you use the mirror style which is preset style for the registered image, the result will be image shown below.
20071025_414195.gif

The mirror style applied to oval shape paths.
20071025_414199.gif

[ Practical Use ] Using BABY UNIVERSE, Inc. Logo.
20071025_414194.gif
1 : Make Logo's path

20071025_414197.gif
2 : Apply the Mirror preset style to the BABY UNIVERSE, Inc's Logo.

20071025_414196.gif
3 : Adjust the Illumination's brightness, etc.

AlphaRay Shader can express many things depends on the setting.

baby_nika.gif

If you have questions or opinion, please e-mail us.

============================================
[ BABY UNIVERSE Plug-in software ]

User community BU-SER Net >>
URL [ http://www.baby-universe.co.jp/en/support/busernet/ ]
BABY UNIVERSE, Inc. Plug-in >>
URL [ http://www.baby-universe.co.jp/en/plug-in/ ]

For more question, please fill out the inquiry form. >>
URL [ http://www.baby-universe.co.jp/en/support/contact/ ]
============================================

posted by administrator (February 9, 2010 4:00 PM) | | Comment(0) | Track Back(0)

ard_top_img.jpg

AlphaRay Direct Tutorial Part.7
Reference Image Library.

Images shown below are Sample image that we made in the tutorial.

[ Text ]
ard_pref1.jpg

ant_objects.jpg

[ Use object with Back Ground Image ]
stone_on_the_beach.jpg

bu_fluits.jpg

ard_tokyo_01.jpg

[ Use with Graphics ]

nature_0306.jpg

nature_up.jpg
[ Enlarged Image ]

============================================
[ BABY UNIVERSE Plug-in software ]

User community BU-SER Net >>
URL [ http://www.baby-universe.co.jp/en/support/busernet/ ]
BABY UNIVERSE, Inc. Plug-in >>
URL [ http://www.baby-universe.co.jp/en/plug-in/ ]

For more question, please fill out the inquiry form. >>
URL [ http://www.baby-universe.co.jp/en/support/contact/ ]
============================================

posted by administrator (February 8, 2010 10:30 AM) | | Comment(0) | Track Back(0)

ard_top_img.jpg

AlphaRay Direct Tutorial Part.4
Making Image with Original Objects.

ari_icon.gif

In this Tutorial, we made the ant's Illustration with Adobe Illustrator for the object image.

The object image is RGB color, and format has to be jpg, PNG, TIFF or GIF.

+ When you set the object's size to "100", the object size will be actual size of the image. So, please adjust the size of the image to output.

palette_ant.jpg
You can register the objects by clicking the folder icon which we marked with red.


Place image along the text.
ant_objects.jpg

Blend the objects to the BackGround.
ant_beach.jpg

Place objects along the mask image.
ard_brush.jpg

============================================
[ BABY UNIVERSE Plug-in software ]

User community BU-SER Net >>
URL [ http://www.baby-universe.co.jp/en/support/busernet/ ]
BABY UNIVERSE, Inc. Plug-in >>
URL [ http://www.baby-universe.co.jp/en/plug-in/ ]

For more question, please fill out the inquiry form. >>
URL [ http://www.baby-universe.co.jp/en/support/contact/ ]
============================================

posted by administrator (February 5, 2010 12:00 PM) | | Comment(0) | Track Back(0)

ard_top_img.jpg

Place object images along the mask image.

Use the "a" mark shown blow as a mask image.
alpher.jpg

AlphaRay Direct Dialogue.

use_mask_image-1.jpg

( Object image's size, vertical position, horizontal position, and rotation has been changed in Property Tab. )

ard_tutorial4_3.jpg

Please make the check when you use current layer as a mask image.

Use "a" mark as a object image and placed "a" mark mask image.

alpha_base.jpg

Please save the object image as ".png" image and register to AlphaRay Direct. To register the images, please click the icon which marked with red line in the image shown below.

ard_m_04.jpg

The object image's size, vertical position, horizontal position, hue and chroma is changed by Property tab.

alpha_master.jpg
Processed image.

============================================
[ BABY UNIVERSE Plug-in software ]

User community BU-SER Net >>
URL [ http://www.baby-universe.co.jp/en/support/busernet/ ]
BABY UNIVERSE, Inc. Plug-in >>
URL [ http://www.baby-universe.co.jp/en/plug-in/ ]

For more question, please fill out the inquiry form. >>
URL [ http://www.baby-universe.co.jp/en/support/contact/ ]
============================================

posted by administrator (February 4, 2010 12:00 PM) | | Comment(0) | Track Back(0)

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